Microsoft Flash Policy Reversed in Windows 8 and RT

Hooray! This week, Microsoft reversed its very conservative Flash policy for Windows 8 and Windows RT. The previous policy required Flash developers to certify their applications and have them added to Microsoft’s Compatibility View List. This was frustrating to me as a Surface RT early-adopter. Many Flash sites didn’t work. And I’m not talking about small-time Flash sites from random developers. I’m talking about large-scale, reputable sites like

Luckily, Microsoft decided to convert its Compatibility View List from a white-list to a black-list. Now, all Flash websites will work in IE10 in Windows 8 and RT unless they have been explicitly banned.

In the long-term, I don’t think this is big news, as I see Flash being replaced slowly and surely by HTML5. I definitely see this as a win for RT in the short-term, though. Not being able to install alternate browsers or software really puts RT users at the mercy of Microsoft, and while it obviously had the best of intentions, the certification process was causing more harm than good. Kudos to Microsoft for realizing this and easing the restriction. As a Surface RT user, I appreciate it!

Read more about the policy change here.


Author: Adam Prescott

I'm enthusiastic and passionate about creating intuitive, great-looking software. I strive to find the simplest solutions to complex problems, and I embrace agile principles and test-driven development.

2 thoughts on “Microsoft Flash Policy Reversed in Windows 8 and RT”

  1. This has nothing to do with Flash, but I read a story last fall that big name game developers, Blizzard and BioWare to name two, had a problem when Windows 8 first came out. Apparently there is a very conservative policy by Microsoft that designers have to go through in order to have their games “officially” run on Windows 8. Not sure if that has changed since it’s release date.

    1. That is an interesting point that I hadn’t really considered. I’d love to see titles from legitimate game companies like Blizzard show up in the Windows App Store, but they’d have to get their game “certified” with Microsoft in order to do so.

      If I’m Blizzard, I’m probably not excited to share the code from my best-in-class games with Microsoft, a direct competitor.

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