Events with Return Values

I was working with a team on an interface project that allowed for the transferring of records between N different systems. Once the record was transferred, updates can flow in both directions. I suggested that we use events to begin transactions from source systems, and the event arguments would contain the necessary routing information to help get the data to the correct destination.

Great plan, but we ran into a problem because one of the systems involved uses asynchronous operations for its transactions and another uses synchronous operations. No problem, though. We can get around this with the creative use of callbacks and wait handles.

Let’s look at an example. In the code below, the application calls a method that raises an event. The method needs to return a response, and the event handler produces a response, but there is no way to return the response from the event handler to the method.

class Program
{
    static event EventHandler<SampleEventArgs> Sample;

    static void Main(string[] args)
    {
        Sample += SampleEventHandler;
        var response = RaiseAnEvent();
        Console.WriteLine("Response: {0}", response);
        Console.ReadLine();
    }

    static string RaiseAnEvent()
    {
        if (Sample != null)
        {
            var args = new SampleEventArgs();
            Sample(null, args);
        }
        return null; // need the response!
    }

    static void SampleEventHandler(object sender, SampleEventArgs e)
    {
        string response = "foo";
    }
}

public class SampleEventArgs : EventArgs
{
}

When program runs, the following output is produced:

Response: 

The first problem we need to deal with is that the event handler needs a way to provide its response to the calling code. This could be accomplished by adding a response property to the event argument OR by adding a callback to the event argument. I prefer the latter because the former will require me to know when it is safe to retrieve the value from the event argument whereas the callback is more like a “push.” So, let’s add a callback!

public class SampleEventArgs : EventArgs
{
    public Action<string> SampleCompleted { get; set; }
}

Now that we have the ability to specify a callback to capture the response, guess what the next step is. That’s, right: create the callback method! This is also our opportunity to block execution while we wait for a response. I’ll use a ManualResetEvent to block execution, and I’ll set it in the callback. Perfect, and lambdas make the whole thing a breeze!

static string RaiseAnEvent()
{
    string response = null;
    if (Sample != null)
    {
        var args = new SampleEventArgs();
        var manualResetEvent = new ManualResetEvent(false);
        args.SampleCompleted = r =>
            {
                response = r;
                manualResetEvent.Set();
            };
        Sample(null, args);

        if (!manualResetEvent.WaitOne(1000))
        {
            // timeout waiting for response
        }
    }
    return response;
}

Now that we’ve got our callback created and defined, we just need the event handler to invoke it.

static void SampleEventHandler(object sender, SampleEventArgs e)
{
    string response = "foo";
    if (e.SampleCompleted != null)
    {
        e.SampleCompleted(response);
    }
}

And with that, we’re done! We run the application, and we get the expected output.

Response: foo

Complete sample:

namespace EventsWithReturnValues
{
    using System;
    using System.Threading;

    class Program
    {
        static event EventHandler<SampleEventArgs> Sample;

        static void Main(string[] args)
        {
            Sample += SampleEventHandler;
            var response = RaiseAnEvent();
            Console.WriteLine("Response: {0}", response);
            Console.ReadLine();
        }

        static string RaiseAnEvent()
        {
            string response = null;
            if (Sample != null)
            {
                var args = new SampleEventArgs();
                var manualResetEvent = new ManualResetEvent(false);
                args.SampleCompleted = r =>
                    {
                        response = r;
                        manualResetEvent.Set();
                    };
                Sample(null, args);

                if (!manualResetEvent.WaitOne(1000))
                {
                    // timeout waiting for response
                }
            }
            return response;
        }

        static void SampleEventHandler(object sender, SampleEventArgs e)
        {
            string response = "foo";
            if (e.SampleCompleted != null)
            {
                e.SampleCompleted(response);
            }
        }
    }

    public class SampleEventArgs : EventArgs
    {
        public Action<string> SampleCompleted { get; set; }
    }
}
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Author: Adam Prescott

I'm enthusiastic and passionate about creating intuitive, great-looking software. I strive to find the simplest solutions to complex problems, and I embrace agile principles and test-driven development.

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